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Automated Vehicle Articulation and Animation: A Maxscript Approach

This thesis presents an efficient, animation production-centric solution to the articulation
and animation of computer generated automobiles for creating animations with a high
degree of believability. The thesis has two main foci which include an automated and
customizable articulation system for automobile models and a vehicle animation system
that utilizes minimal simulation techniques. The primary contribution of this thesis is the
definition of a computer graphics animation software program that utilizes simulation
and key-frame methods for defining vehicle motion. There is an emphasis on maintaining
efficiency to prevent long wait times during the animation process and allow for
immediate interactivity. The program, when implemented, allows for animation of a
vehicle with minimal input and setup. These automated tools could make animating an
automobile, or multiple automobiles of varying form and dimensions much more
efficient and believable in a film, animation, or game production environment.

Identiferoai:union.ndltd.org:tamu.edu/oai:repository.tamu.edu:1969.1/ETD-TAMU-2010-12-8857
Date2010 December 1900
CreatorsGriffin, Christopher Corey
ContributorsMcLaughlin, Tim D.
Source SetsTexas A and M University
Languageen_US
Detected LanguageEnglish
TypeBook, Thesis, Electronic Thesis, text
Formatapplication/pdf

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