D. Tech. Language Practice / The graphic novel has become the means through which a generation of contemporary writers has chosen to communicate the myths of our time to the world, yet unlike their counterparts in classic mythology, they have not yet enjoyed the same depths of investigation. As a medium with the ability to conjure up powerful, emotive reactions, the graphic novel is now in need of a means of substantiating the responses and reactions to the medium. This study has set out to prove that through the utilisation of a three-pronged analytic model that incorporates analytical approaches from the schools of Myth- and Archetypal Criticism, visual analysis, and particularly Linguistic Criticism an authoritative literary critique can be produced on a graphic novel that would reveal and comment on the three primary constituents of the medium, namely: language; story; and graphic illustration. In addition, this study has aimed to provide contextualisation for the nature and development of the graphic novel against the backdrop of postmodernism for the purposes of explaining the sociological, cultural and temporal influences that prompted and promoted the development of the comic book into what we now know as the graphic novel. A secondary aim of this study has been to provide further legitimacy to the concept of contemporary mythology through the exploration of this controversial concept and, by virtue thereof, set the scene for the incorporation of Myth-criticism into a multi-pronged analytic model.
Identifer | oai:union.ndltd.org:netd.ac.za/oai:union.ndltd.org:tut/oai:encore.tut.ac.za:d1001410 |
Date | January 2014 |
Creators | Landman, Mario. |
Source Sets | South African National ETD Portal |
Language | English |
Detected Language | English |
Type | Text |
Format |
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