In the world of digital interactive entertainment, there has yet to be a well-defined system for the dynamic production of music. It is commonplace for a user to be able to interact with the visual aspect of a presentation or video game, yet the audio and musical aspects have been neglected, often being static musical scores or triggered audio events with no inherent interaction at all. The purpose of this study is to provide the groundwork for an extensible, modular, adaptive musical transformation system that is small and lightweight enough to be embedded within larger applications (such as games or web browsers), providing another level of interactivity for the user.
Identifer | oai:union.ndltd.org:LACETR/oai:collectionscanada.gc.ca:QMM.21207 |
Date | January 1998 |
Creators | Dawkins, Kyle. |
Contributors | Pennycook, Bruce (advisor) |
Publisher | McGill University |
Source Sets | Library and Archives Canada ETDs Repository / Centre d'archives des thèses électroniques de Bibliothèque et Archives Canada |
Language | English |
Detected Language | English |
Type | Electronic Thesis or Dissertation |
Format | application/pdf |
Coverage | Master of Arts (Faculty of Music.) |
Rights | All items in eScholarship@McGill are protected by copyright with all rights reserved unless otherwise indicated. |
Relation | alephsysno: 001655176, proquestno: MQ50510, Theses scanned by UMI/ProQuest. |
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