Genetic algorithm and artificial life techniques are applied to the development of challenging and interesting opponents in a combat-based computer game. Computer simulations are carried out against an idealized human player to gather data on the effectiveness of the computer generated opponents.
Identifer | oai:union.ndltd.org:unt.edu/info:ark/67531/metadc278231 |
Date | 05 1900 |
Creators | Dombrowsky, Steven P. (Steven Paul) |
Contributors | Parberry, Ian, Jacob, Roy Thomas, Tate, Stephen B. |
Publisher | University of North Texas |
Source Sets | University of North Texas |
Language | English |
Detected Language | English |
Type | Thesis or Dissertation |
Format | iii, 74 leaves : ill., Text |
Rights | Public, Copyright, Copyright is held by the author, unless otherwise noted. All rights reserved., Dombrowsky, Steven P. (Steven Paul) |
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