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Vizuální jazyk komiksu a design grafického uživatelského rozhraní / Visual Language of Comics and GUI Design

The thesis VISUAL LANGUAGE OF COMICS AND GUI DESIGN is based on an assumption that comics and GUI both use similar features and techniques to communicate with readers/users. GUI as an influential cultural interface is based on languages of other media and as it is shown in this thesis, comics is one of its sources. I discussed similar features of both media - GUI and comics - on the level of their characteristics, semantics and on the visual level. On a general level the main features discussed are convergence and hybridity or the requirements for skills of the reader/user. Very similar for comics and GUI are also the limits emerging from the characteristics of the media they are using. The principal part of this thesis searches for common visual features and finds them in simplifications, sequentiality and multilayer framing and also with features like icons or text. The case study focuses on Adobe Photoshop CS5 GUI from the comics point of view proving connections in practice and showing GUI in new a context.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:312213
Date January 2011
CreatorsŠlaufová, Kateřina
ContributorsBrejcha, Jan, Ovesleová, Hana
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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