Maintaining coherence between the independent views of multiple participants at distributed locations is essential in an Embedded Simulation environment. Currently, the Distributed Interactive Simulation (DIS) protocol maintains coherence by broadcasting the entity state streams from each simulation station. In this dissertation, a novel alternative to DIS that replaces the transmitting sources with local sources is developed, validated, and assessed by analytical and experimental means. The proposed Concurrent Model approach reduces the communication burden to transmission of only synchronization and model-update messages. Necessary and sufficient conditions for the correctness of Concurrent Models in a discrete event simulation environment are established by developing Behavioral Congruence ¨B(EL, ER) and Temporal Congruence ¨T(t, ER) functions. They indicate model discrepancies with respect to the simulation time t, and the local and remote entity state streams EL and ER, respectively. Performance benefits were quantified in terms of the bandwidth reduction ratio BR=N/I obtained from the comparison of the OneSAF Testbed Semi-Automated Forces (OTBSAF) simulator under DIS requiring a total of N bits and a testbed modified for the Concurrent Model approach which required I bits. In the experiments conducted, a range of 100 d BR d 294 was obtained representing two orders of magnitude reduction in simulation traffic. Investigation showed that the models rely heavily on the priority data structure of the discrete event simulation and that performance of the overall simulation can be enhanced by an additional 6% by improving the queue management. A low run-time overhead, self-adapting storage policy called the Smart Priority Queue (SPQ) was developed and evaluated within the Concurrent Model. The proposed SPQ policies employ a lowcomplexity linear queue for near head activities and a rapid-indexing variable binwidth calendar queue for distant events. The SPQ configuration is determined by monitoring queue access behavior using cost scoring factors and then applying heuristics to adjust the organization of the underlying data structures. Results indicate that optimizing storage to the spatial distribution of queue access can decrease HOLD operation cost between 25% and 250% over existing algorithms such as calendar queues. Taken together, these techniques provide an entity state generation mechanism capable of overcoming the challenges of Embedded Simulation in harsh mobile communications environments with restricted bandwidth, increased message latency, and extended message drop-outs.
Identifer | oai:union.ndltd.org:ucf.edu/oai:stars.library.ucf.edu:etd-1161 |
Date | 01 January 2004 |
Creators | Bahr, Hubert |
Publisher | STARS |
Source Sets | University of Central Florida |
Language | English |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | Electronic Theses and Dissertations |
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