Return to search

Creation and distribution of real-time content a case study in provisioning immersive voice communications to networked games /

Thesis (Ph.D.)--University of Wollongong, 2006. / Typescript. Includes bibliographical references: leaf 192-203.

Identiferoai:union.ndltd.org:OCLC/oai:xtcat.oclc.org:OCLCNo/225131231
Date January 2006
CreatorsNguyen, Cong Duc.
Source SetsOCLC
LanguageEnglish
Detected LanguageEnglish
SourceAccess electronically

Page generated in 0.0017 seconds