This paper presents a comprehensive research study that investigates the perspectives of video game preservation from three distinct target groups consisting of game developers, game museums, and video game enthusiasts. Each target group expressed their thoughts and opinions regarding game preservation efforts and the use of emulation as a preservation method. Through a mixed-method approach, including questionnaires and semi-structured interviews, the study collected both quantitative and qualitative data from 148 respondents. By examining the responses, different challenges, obstacles, and possible improvements were identified for each target group. The findings of this study revealed several common themes among the participants. The importance of collaboration and communication between all three target groups can help improve current video game preservation efforts.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:sh-52581 |
Date | January 2023 |
Creators | Johansson, Camilla |
Publisher | Södertörns högskola, Medieteknik |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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