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Fotorealistické zobrazování metodou "Photon Mapping" / Photorealistic Rendering Using "Photon Mapping" Method

This master thesis focuses on photon mapping rendering technique. A simple photon mapping was implemented as a baseline and then progressive photon mapping was prepared for CPU and GPU. After implementing progressive photon mapping on GPU, further acceleration techniques were proposed. Finally, in the thesis, genetic clustering algorithm for suitable clusters on GPU was proposed.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:234915
Date January 2015
CreatorsLysek, Tomáš
ContributorsHerout, Adam, Zemčík, Pavel
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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