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Realistické zobrazování pomocí radiozity / Realistic Rendering Using Radiosity

This thesis deals with one of the global illumination algorithms - the radiosity algorithm. There are handled fundamentals of the radiosity algorithm including basic equations and relations. You can see review of possible solutions of this method in use and description of the implementation based on video card and OpenGL rendering. The thesis tries to explain main problems and attitudes to implementation of radiosity briefly, clearly and comprehensibly.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236915
CreatorsJanoušek, Jiří
ContributorsKršek, Přemysl, Herout, Adam
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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