This thesis centers on the study of the design principles used in creating hand-drawn effects and how they can be applied to computer-generated 3D effects. By studying the rich history of hand-drawn effects animation, artists working on computer-generated films can enhance the emotional impact and visual appeal of their effects without devoting years to creating hand-drawn effects. From reference clips of animated effects and writings by artists, a list of aesthetic guidelines for the production of stylized effects is generated. A series of case study animations is created to demonstrate how these guidelines can be used to create effects in various styles and of various elements.
Identifer | oai:union.ndltd.org:tamu.edu/oai:repository.tamu.edu:1969.1/149373 |
Date | 03 October 2013 |
Creators | Eisinger, Sarah Beth |
Contributors | Galanter, Philip, Akleman, Ergun, Keyser, John |
Source Sets | Texas A and M University |
Language | English |
Detected Language | English |
Type | Thesis, text |
Format | application/pdf |
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