Developing head-mounted displays (HMD) that offer uncompromised optical pathways to both digital and physical worlds without encumbrance and discomfort confronts many grand challenges, both from technological perspectives and human factors. Among the many challenges, minimizing visual discomfort is one of the key obstacles. One of the key contributing factors to visual discomfort is the lack of the ability to render proper focus cues in HMDs to stimulate natural eye accommodation responses, which leads to the well-known accommodation-convergence cue discrepancy problem. In this paper, I will provide a summary on the various optical methods approaches toward enabling focus cues in HMDs for both virtual reality (VR) and augmented reality (AR).
Identifer | oai:union.ndltd.org:arizona.edu/oai:arizona.openrepository.com:10150/626496 |
Date | 10 May 2017 |
Creators | Hua, Hong |
Contributors | Univ Arizona, Coll Opt Sc, College of Optical Sciences, The Univ. of Arizona (United States) |
Publisher | SPIE-INT SOC OPTICAL ENGINEERING |
Source Sets | University of Arizona |
Language | English |
Detected Language | English |
Type | Article |
Rights | © (2017) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). |
Relation | http://proceedings.spiedigitallibrary.org/proceeding.aspx?doi=10.1117/12.2264157 |
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