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Toward collaborative and contextualized online instrumentation in pervasive and ubiquitous environments

The main objective of this thesis is to propose the control of 2D object in a remote scene, using a contextualized, collaborative and interactive multimedia. The 2D objects are mainly electronic devices. For the use case in this work, an IP camera is placed in front of the device to control. The generated stream is decoded. The front of the device is identified using image-processing techniques based on natural feature points. Then, an interactive multimedia based on the MPEG-4 binary format for scenes standard is built and broadcasted to the remote users. In order to handle collaboration, we propose a notification mechanism and communication tools to reproduce the "group awareness", which allows users to apprehend interactions between them. This approach leads us to enrich the MPEG-4 BIFS with the websocket protocol. The use of the semantic web allows us to encode expected sequences of use of the interactive multimedia. Eventually the system provides on the fly interaction adaptations to the end-user. The implementation of a proof of concept is illustrated in contributions to two open source projects : Ocelot (http://ocelot.ow2.org) and GPAC (http://gpac.wp.institut-telecom.fr)

Identiferoai:union.ndltd.org:CCSD/oai:tel.archives-ouvertes.fr:tel-00994274
Date22 March 2013
CreatorsJailly, Benjamin
PublisherUniversité Jean Monnet - Saint-Etienne
Source SetsCCSD theses-EN-ligne, France
LanguageEnglish
Detected LanguageEnglish
TypePhD thesis

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