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Pervazivnost v uměních živé interakce / Pervasivity in Live Art

The aim of this thesis is to offer an application of the concept of pervasivity on the field of live art. The first chapter introduces the concept as it was defined in the field of game studies, mainly by scholars of Tampere school. To fill this aim it makes use of terminology coming chiefly from social sciences. The second chapter describes the relationship between game and theatre including their common as well as dissimilar features and then adapts the pervasivity concept for the theatre field. The third chapter brings possible applications of the concept by presenting three examples of a piece's confrontation of everydayness: through accentation, fabrication and construction. The conclusion sums up possible pervasive moments in the examined pieces of art.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:202464
Date January 2014
CreatorsBrychta, Lukáš
ContributorsETLÍK, Jaroslav, PŠENIČKA, Martin
PublisherAkademie múzických umění v Praze.Divadelní fakulta. Knihovna
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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