This study aims to explore the effects on junior high school students¡¦ learning attitudes as well as learning performance after using 3C products.
The study was conducted by means of questionnaire survey with self-editted ¡§Questionnaire on Learning Attitudes and Learning Performance¡¨. 600 junior high school students were randomly sampled from 25 public junior high schools in Kaohsing County and Kaohsiung City. The collected data was analyzed by statistical methods, including T-test, Chi-Square test, One-Way ANOVA, Point-Biserial Correlation , Person¡¦s Correlation and Multiple Regression.
Based on the analyzed results, the followings were concluded:
1. The students of different background have different using function on 3C products such as cellphones, console game, digital cameras and computers.
2. The students of different background have different using frequency on 3C products such as cellphones, console game, digital cameras .
3. The effects occurred on students¡¦ attitudes after using 3C products.
4. Students¡¦ performance was affected by their attitudes after using 3C products.
5. The predictability on learning performance of Skill Level can even reach to 53.1%, followed by 1.6% of Emotion Level.
Identifer | oai:union.ndltd.org:NSYSU/oai:NSYSU:etd-0701110-161013 |
Date | 01 July 2010 |
Creators | Lin, Shu-Ya |
Contributors | Ho-Tang Wu, Jun-Chih Liao, Ping-Huang Chang |
Publisher | NSYSU |
Source Sets | NSYSU Electronic Thesis and Dissertation Archive |
Language | Cholon |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0701110-161013 |
Rights | not_available, Copyright information available at source archive |
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