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Rychlá adaptace počítačové podpory hry Krycí jména pro nové jazyky / Fast Adaptation of Codenames Computer Assistant for New Languages

This thesis extends a system of an artificial player of a word-association game Codenames to easy addition of support for new languages. The system is able to play Codenames in roles as a guessing player, a clue giver or, by their combination a Duet version player. For analysis of different languages a neural toolkit Stanza was used, which is language independent and enables automated processing of many languages. It was mainly about lemmatization and part of speech tagging for selection of clues in the game. For evaluation of word associations were several models tested, where the best results had a method Pointwise Mutual Information and predictive model fastText. The system supports playing Codenames in 36 languages comprising 8 different alphabets.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:445475
Date January 2021
CreatorsJareš, Petr
ContributorsOtrusina, Lubomír, Smrž, Pavel
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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