This thesis presents the development and evaluation of an exergame platformer. Designed in the ecosystem of Liopep with the goal of aiding sedentary workers in their office environment. The game was developed using Godot over a period of around 5 months. Results show a clear correlation between higher scores and increased exertion. Additionally analysis of which parts of the design highlight varied movement from the players has been performed. The findings of this work can hopefully further support what and what doesn’t work in this genre of games. The findings can also hopefully act as a further guideline for future game developers aiming to develop similar games in the Liopep ecosystem.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-194757 |
Date | January 2023 |
Creators | Styrbjörn, David, Benecke, Max |
Publisher | Linköpings universitet, Institutionen för datavetenskap |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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