Special effects (SFX) for film, television, and any type of video are usually digital, practical, or a mix of both. Animatronics is the use of robotics to mimic living movements, which is often used in the SFX industry. Currently, there is a gap between practical and digital effects, which means that post-production of practical effects leads to an inefficient workload. A robot is recorded on video, and if any digital enhancements or corrections are needed, the digital artists must start from nothing but the recorded video. Since the practical effects – controlling the animatronic- are using RC signals to manipulate servomotors, there is movement information that could be used to “record” movement into a digital space. This thesis project aims to create a way to bridge the gap between digital and physical by translating RC signals into digital animation. The RC signals used in this project were sent via a Taranis remote control, mixed using Open-TX software, and then translated into a digital animation rig in the 3D software Blender.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:hj-65374 |
Date | January 1990 |
Creators | Pettersson, Erik |
Publisher | Jönköping University, JTH, Avdelningen för datateknik och informatik |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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