This thesis aims to describe the interactive music in computer games and its definition compared to non-interactive music. This thesis describes the functionality of the interactive music, its essence, history, potential, terminology and selected examples showing the use of various techniques specific interactive music experience.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:253656 |
Date | January 2014 |
Creators | Patras, Daniel |
Contributors | KURZ, Ivan, IVANOVIČ, Marko |
Publisher | Akademie múzických umění v Praze.Hudební a taneční fakulta. Knihovna |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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