Modern tournament formats for versus-type games are well adapted to games with no more than 2 actors in a single match but poorly performs in terms of accuracy (i.e., having the strongest participant win) or match count when used for a game that pits three players against each other in a single match. Using Monte Carlo simulations, this study tries to adapt widespread formats to this context, measure their performance, and raise the implication of organising a tournament with this format. Then, with the results from that first analysis, tries to design an adapted tournament format. Findings include numerical analysis of the tried tournaments’ performances in regard to ranking accuracy and time consumption (e.g., how many matches are required to be played in the tournament) as well as a first draft of a tournament format tailored for a competitive and tactical game pitting three participants in a single match.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:his-22766 |
Date | January 2023 |
Creators | Curchod, Bryan |
Publisher | Högskolan i Skövde, Institutionen för informationsteknologi |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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