In this work, reinforcement learning algorithms are studied with the help of potential field methods, using robosoccer simulators as test beds.
Reinforcement Learning (RL) is a framework for general problem solving where an agent can learn through experience. The soccer game is selected as the problem domain a way of experimenting multi-agent team behaviors because of its popularity and complexity.
Identifer | oai:union.ndltd.org:METU/oai:etd.lib.metu.edu.tr:http://etd.lib.metu.edu.tr/upload/12605724/index.pdf |
Date | 01 December 2004 |
Creators | Fidan, Ozgul |
Contributors | Erkmen, Ismet |
Publisher | METU |
Source Sets | Middle East Technical Univ. |
Language | English |
Detected Language | English |
Type | M.S. Thesis |
Format | text/pdf |
Rights | To liberate the content for public access |
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