Over the last decade the internet has evolved at a tremendous rate, creating new technological and business opportunities. One such opportunity is real-time web-based collaborative music. Even though the internet has many advantages, one big disadvantage is the delay that is inherently present and that its behaviour cannot be predicted. The quality of a musician’s experience is negatively affected by network delay. Therefore, the purpose of this thesis is to quantify through opinion scores of musicians’ tolerances to an online jamming experience with various network delays.
A low cost network emulator was developed using Linux and freeware utilities to enable inserting various delays. Subjective feedback through a questionnaire was obtained from the musicians, and also quantitative data was captured and analyzed.
Our findings reveal that it is easier to play music than to just have a clapping rhythm between two musicians. Network delays of up to 50 ms could be tolerated for music sessions versus only 30 ms for clapping sessions.
Identifer | oai:union.ndltd.org:uvic.ca/oai:dspace.library.uvic.ca:1828/1035 |
Date | 28 July 2008 |
Creators | Pillay, Bipin |
Contributors | Darcie, Thomas |
Source Sets | University of Victoria |
Language | English, English |
Detected Language | English |
Type | Thesis |
Rights | Available to the World Wide Web |
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