The computational approach to the study of vision inquires directly into the sort of information processing needed to extract important information from the changing visual image---information such as the three-dimensional structure and movement of objects in the scene, or the color and texture of object surfaces. An important contribution that computational studies have made is to show how difficult vision is to perform, and how complex are the processes needed to perform visual tasks successfully. This article reviews some computational studies of vision, focusing on edge detection, binocular stereo, motion analysis, intermediate vision, and object recognition.
Identifer | oai:union.ndltd.org:MIT/oai:dspace.mit.edu:1721.1/6043 |
Date | 01 April 1988 |
Creators | Hildreth, Ellen C., Ullman, Shimon |
Source Sets | M.I.T. Theses and Dissertation |
Language | en_US |
Detected Language | English |
Format | 50 p., 7987094 bytes, 3165446 bytes, application/postscript, application/pdf |
Relation | AIM-1038 |
Page generated in 0.0021 seconds