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Minimalistický objektově orientovaný "ray tracer" / Minimalistic Object-Oriented Ray Tracer

This thesis brings an overview about scene rendering using the ray tracing method. It describes aspects used when creating the application which uses this method such as intersection computation, lighting and shading models etc. It also describes the basic algorithm used for rendering one frame. Each class of the object oriented design is described. There is also detail explanation what is the purpose of the each class in the model and what are the most important used methods. The work also contains demonstration application showing the usage of model in practice.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:235869
Date January 2008
CreatorsRoženský, Mário
ContributorsHradiš, Michal, Herout, Adam
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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