Graphical Processing Units stand for the success of Artificial Neural Networks over the past decade and their broader application in the industry. Another promising field of Artificial Intelligence is Evolutionary Algorithms. Their parallelization ability is well known and has been successfully applied in practice. However, these attempts focused on multi-core and multi-machine parallelization rather than on the GPU. This work explores the possibilities of Evolutionary Algorithms parallelization on GPU. I propose implementation in PyTorch library, allowing to execute EA on both CPU and GPU. The proposed implementation provides the most common evolutionary operators for Genetic Algorithms, Real-Coded Evolutionary Algorithms, and Particle Swarm Op- timization Algorithms. Finally, I show the performance is an order of magnitude faster on GPU for medium and big-sized problems and populations. 1
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:448414 |
Date | January 2021 |
Creators | Valkovič, Patrik |
Contributors | Pilát, Martin, Neruda, Roman |
Source Sets | Czech ETDs |
Language | English |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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