In this work we first introduce the basics of surface study and than we get acquainted with three basic types of surfaces of computer graphics, Bézier, rational Bézier and B-spline surfaces. This is to prepare the reader for the study of the fourth type of surfaces - NURBS. All types of introduced surfaces are accompanied by examples and algorithms with programs implemented in MatLab environment. When studying the NURBS surfaces properties we also introduce the associated important geometric tools. With this base of knowledge we concentrate on examples of common surfaces represented as NURBS, that are again accompanied with representation in programs. i
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:365170 |
Date | January 2017 |
Creators | Chudáčková, Eliška |
Contributors | Surynková, Petra, Šrubař, Jiří |
Source Sets | Czech ETDs |
Language | English |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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