This project is engaged in optimalization of 3D polygonal models. Main automatic and also manual principles and methods used in the area of character model optimalization are introduced and discussed. Next the approach named geometry mapping, which was created as a part of the project and enables the creation of models with desired topology, is described.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236897 |
Date | January 2007 |
Creators | Žák, Pavel |
Contributors | Herout, Adam, Chudý, Robert |
Publisher | Vysoké učení technické v Brně. Fakulta informačních technologií |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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