This master thesis consists of two basic parts. The theoretical part which focuses on the definition and historical evolution of games from the point of view of their function in the process of pedagogy, and the practical part which is Memory game, created by the author. Games as a phenomenon, and their functions and importance within the context of the educational process at the level of elementary education, with a particular focus on art education are analysed in this master thesis. The developed Memory game by the author has a strong didactic accent, the goal of which is to mediate the area of visual art to students. The last part of this master thesis is a detailed description of the process of using the developed didactic tool during teaching and its graphical documentation.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:252485 |
Date | January 2015 |
Creators | BLÁHOVÁ, Lenka |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
Page generated in 0.014 seconds