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Procedural Generation of Road Networks Using L-Systems / Procedurell generering av vägnätverk med hjälp av L-system

This thesis details the results and conclusions of a project conducted at the game studio FromSoftware in Tokyo, Japan during the autumn of 2008. The aim ofthe project was the design and implementation of a system able to generate 3D graphical representations of road networks.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-169373
Date January 2013
CreatorsJormedal, Martin
PublisherLinköpings universitet, Informationskodning
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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