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Využití WebGL engine pro zobrazování automobilů / WebGL Engine Exploitation for Rendering of Automobiles

This paper deals with rendering of automobiles with use of WebGL technology. Aim of this paper is proposal and implementation of method for realistic and stylized rendering of 3D models of automobiles for internal use as a simple preview of automobile in development and presentation or for use in infotainment systems directly in automobiles. Part of this paper is implementation and outline of reachable options and properties of such implementation. This paper is created in cooperation with company SKODA AUTO a.s.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:255487
Date January 2016
CreatorsMacků, Jiří
ContributorsKobrtek, Jozef, Tóth, Michal
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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