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Phigs based phong rendering emulation Software

Discussed is the design, implementation and use of a graPHIGS (IBM PHIGS) based sub-system that provides for shading of graphical models using the Phong shading technique. The ISO standard for 3D graphics, PHIGS, provides for wireframe display and manipulation of graphics data. PHIGS + implementations, while providing this capability, will not be widely available for some time. This capability will provide a generally useful extension to PHIGS for use by PHIGS based applications. The software provides the applications programmer with a graPHIGS based instruction set which acts as a superset to the current graPHIGS calls. Using the provided functions the user can quickly do hidden surface elimination and Phong rendering of 3-D models in 3-D views. The program contains approximately 15,000 lines of C code and uses graPHIGS inquiries and calls for information retrieval and data structure maintenance. / Master of Science

Identiferoai:union.ndltd.org:VTETD/oai:vtechworks.lib.vt.edu:10919/41975
Date08 April 2009
CreatorsKolady, Krishnan V.
ContributorsMechanical Engineering, Myklebust, Arvid, Jayaram, Sankar, Deisenroth, Michael P.
PublisherVirginia Tech
Source SetsVirginia Tech Theses and Dissertation
LanguageEnglish
Detected LanguageEnglish
TypeThesis, Text
Formatvii, 240 leaves, BTD, application/pdf, application/pdf
RightsIn Copyright, http://rightsstatements.org/vocab/InC/1.0/
RelationOCLC# 22404059, LD5655.V855_1990.K653.pdf

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