by Chan, Pak Kee. / Thesis (M.Phil.)--Chinese University of Hong Kong, 2004. / Includes bibliographical references (leaves 78-81). / Abstracts in English and Chinese. / ABSTRACT OF THIS THESIS ENTITLED: --- p.I / 摘要 --- p.III / Acknowledgements --- p.IV / Table of Contents --- p.V / List of Tables --- p.VII / List of Figures --- p.VIII / Chapter CHAPTER 1 --- INTRODUCTION --- p.1 / Chapter 1.1 --- Overview --- p.1 / Chapter 1.2 --- Memory and Microprocessor Cards --- p.2 / Chapter 1.3 --- State-of-the-Art Smart Card Hardware --- p.3 / Chapter 1.4 --- Traditional Smart Card Applications --- p.5 / Chapter 1.5 --- IS07816: A Standard for Smart Cards --- p.6 / Chapter 1.6 --- Proactive SIM: Enlightens a New Way --- p.7 / Chapter 1.7 --- The Intelligent Adjunct Model: Smart Card be a Peer --- p.10 / Chapter 1.8 --- Motivations: Smart Cards to Run Any Applications --- p.11 / Chapter 1.9 --- Organization of this Thesis --- p.12 / Chapter CHAPTER 2 --- CARD-CENTRIC FRAMEWORK --- p.14 / Chapter 2.1 --- Overview --- p.14 / Chapter 2.2 --- System Model --- p.16 / Chapter 2.2.1 --- System Components --- p.17 / Chapter 2.2.2 --- Object Allocation --- p.25 / Chapter 2.3 --- Card-Centric Protocol --- p.27 / Chapter 2.3.1 --- Protocol Layering --- p.28 / Chapter 2.3.2 --- Message Format --- p.30 / Chapter 2.3.3 --- Handshake sequence --- p.33 / Chapter 2.4 --- Accessing On-card Resources by Console --- p.36 / Chapter 2.5 --- Interfaces --- p.39 / Chapter CHAPTER 3 --- SMART CARD APPLICATION DESIGN METHODOLOGY --- p.42 / Chapter 3.1 --- Overview --- p.42 / Chapter 3.2 --- The Event Driven Programming Model --- p.43 / Chapter 3.3 --- Terminal Application --- p.44 / Chapter 3.4 --- On-card Application --- p.47 / Chapter 3.5 --- From Linear Program to Finite State Machine --- p.49 / Chapter 3.6 --- Steps for On-Card Application Development --- p.52 / Chapter CHAPTER 4 --- SYSTEM PROTOTYPE: A SMART CARD-BASED SYSTEM --- p.55 / Chapter 4.1 --- Overview --- p.55 / Chapter 4.2 --- Hardware --- p.56 / Chapter 4.3 --- Software --- p.57 / Chapter 4.3.1 --- Program Flow --- p.57 / Chapter 4.3.2 --- Interface Objects --- p.61 / Chapter 4.3.3 --- Game Engine --- p.62 / Chapter 4.4 --- Performance --- p.66 / Chapter CHAPTER 5 --- IMPLEMENTATION ON FPGA --- p.69 / Chapter 5.1 --- Overview --- p.69 / Chapter 5.2 --- Configurations --- p.70 / Chapter 5.2.1 --- Hardware --- p.70 / Chapter 5.2.2 --- Software --- p.71 / Chapter 5.3 --- Performance --- p.73 / Chapter CHAPTER 6 --- CONCLUSIONS AND FUTURE WORKS --- p.75 / REFERENCES --- p.78 / DESIGN LIBRARIES - CDROM --- p.82
Identifer | oai:union.ndltd.org:cuhk.edu.hk/oai:cuhk-dr:cuhk_324661 |
Date | January 2004 |
Contributors | Chan, Pak Kee., Chinese University of Hong Kong Graduate School. Division of Electronic Engineering. |
Source Sets | The Chinese University of Hong Kong |
Language | English, Chinese |
Detected Language | English |
Type | Text, bibliography |
Format | print, ix, 83 leaves : ill. ; 30 cm. + 1 CD-ROM (4 3/4 in.) |
Rights | Use of this resource is governed by the terms and conditions of the Creative Commons “Attribution-NonCommercial-NoDerivatives 4.0 International” License (http://creativecommons.org/licenses/by-nc-nd/4.0/) |
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