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Supporting the Design and Authoring of Pervasive Smart Environments

<p>The accelerated development of mobile computational
platforms and artificial intelligence (AI) has led to increase in
interconnected products with sensors that are creating smart environments. The
smart environment expands the interactive spaces from limited digital screens,
such as desktops and phones, to a much broader category that includes everyday objects,
smart things, surrounding contexts, robots, and humans. The improvement of
personal computing devices including smartphones, watches, and AR glasses
further broadens the communication bandwidth between us and the ambient
intelligence from the surrounding environment. Additionally in this smart
environment people want to pursue personalization and are motivated to design
and build their own smart environments and author customized functions.</p>

<p> </p>

<p>My work in this thesis focuses on investigating workflows
and methods to support end-users to create personalized interactive experiences
within smart environments. In particular, I designed the authoring systems by
inspecting different interaction modalities, namely the direct input, spatial
movement, in-situ activity and embodied interactions between users and everyday
objects, smart things, robots and virtual mid-air contents. To this end, we
explored 1) the software tools, hardware modules, and machines that support
users to augment non-smart environments with digital interfaces and functions,
and 2) the intelligence and context-awareness powered by the smart environments
that deliver automatic and assistance during living and entertaining
experiences. In this thesis, I mainly studied the following authoring workflows
and systems: 1) customizing interactive interfaces on ordinary objects by
surface painted circuits, 2) constructing a spatially aware environment for
service robots with IoT modules, 3) authoring robot and IoT applications that
can be driven by body actions and daily activities and 4) creating interactive
and responsive augmented reality applications and games that can be played
through natural input modalities.</p>

<p> </p>

<p>Takeaways from the main body of the research indicate that
the authoring systems greatly lower the barrier for end-users to understand,
control, and modify the smart environments. We conclude that seamless, fluent,
and intuitive authoring experiences are crucial for building harmonious
human-AI symbiotic living environments.</p>

  1. 10.25394/pgs.19349831.v1
Identiferoai:union.ndltd.org:purdue.edu/oai:figshare.com:article/19349831
Date19 April 2022
CreatorsTianyi Wang (12232550)
Source SetsPurdue University
Detected LanguageEnglish
TypeText, Thesis
RightsCC BY 4.0
Relationhttps://figshare.com/articles/thesis/Supporting_the_Design_and_Authoring_of_Pervasive_Smart_Environments/19349831

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