Diploma thesis "Prototyping in software development" deals with the use of prototyping in software development with focus on the user interface (UI). Main goal of thesis is extension of MMSP methodology with sphere of the user interface prototyping which has been achieved by the definition of new object in the methodology. The text defines two new roles (objects): UI Designer and Graphic Designer. The roles already defined in MMSP were extended with responsibilities and tasks related to UI prototyping. Other newly added objects are Work Products (e.g. sketch or rules for creation of UI) and Tasks (e.g. sketching). The inclusion of prototyping into life-cycle phases of software development (defined by the methodology) includes all newly added objects. In the beginning the thesis generally concentrates on the definition of the term prototype and the categorization of prototypes. In the next part the thesis describes the possibilities of the use of prototyping in the process of software development and defines criteria for the selection of the best tool for creation of prototypes (wireframes). The sixth chapter focuses on the process of selection of the methodology suitable for the extension with the area of UI. The last chapter contains the MMSP methodology extension itself.
Identifer | oai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:124787 |
Date | January 2011 |
Creators | Nývlt, David |
Contributors | Buchalcevová, Alena, Mittner, Jan |
Publisher | Vysoká škola ekonomická v Praze |
Source Sets | Czech ETDs |
Language | Czech |
Detected Language | English |
Type | info:eu-repo/semantics/masterThesis |
Rights | info:eu-repo/semantics/restrictedAccess |
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