Game-space presents the development of a student game-hall on the campus of Virginia Polytechnic Institute and State University in Blacksburg, Virginia. The architectural theory that guided the development asserts that an intelligent translation of a building's physical and conceptual needs into a matrix of well defined layers provides a strong foundation for the creation of a cultivated space. / Master of Architecture
Identifer | oai:union.ndltd.org:VTETD/oai:vtechworks.lib.vt.edu:10919/31140 |
Date | 21 March 2008 |
Creators | Bertram, David |
Contributors | Architecture, Schnoedt, Heinrich, Jones, James R., Rott, Hans Christian |
Publisher | Virginia Tech |
Source Sets | Virginia Tech Theses and Dissertation |
Detected Language | English |
Type | Thesis |
Format | application/pdf |
Rights | In Copyright, http://rightsstatements.org/vocab/InC/1.0/ |
Relation | Game-Space.pdf |
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