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Bending Family Friendly into Fear: Nostalgia, Minstrelsy and Horror in Bendy and the Ink Machine

When one thinks of Disney’s Mickey Mouse, fear and horror are not terms normally associated with this iconic American cartoon character; however, the video game Bendy and the Ink Machine turns animated bodies (cartoons) into bodies the player fears. In this game family friendly cartoon characters are transformed into figures of fear. Furthermore, Bendy and the Ink Machine does this by making the bending of Black bodies visible through what I call the gameic gaze. The transformation from family friendly into fear happens through the resistive gaze, the gameic gaze, which lingers on the bending of the diegetic cartoons. Bendy and the Ink Machine actualizes the historical contorting of the Black body starting in slavery and continued by the entertainment industry through bending. Bending and the Ink Machine makes the minstrel origins of cartoons visible through the gameic gaze.

Identiferoai:union.ndltd.org:chapman.edu/oai:digitalcommons.chapman.edu:film_studies_theses-1004
Date19 May 2019
CreatorsWilliams, Isabelle
PublisherChapman University Digital Commons
Source SetsChapman University
Detected LanguageEnglish
Typetext
Formatapplication/pdf
SourceFilm Studies (MA) Theses
Rightshttp://creativecommons.org/licenses/by-nc-nd/4.0/

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