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Leveling up Learning : Examining the Influence of Gamification on Micro-Learning in the Workplace

In our constantly increasing digital society, the need for continuous learning is becoming increasingly crucial. Having an adaptable workforce is important for productivity in the long term. A solution that has seen increasing traction in recent times is so-called micro-learning. Micro-learning breaks down learning into smaller, more digestible units. Another trend that has also seen increasing relevance is gamification, a technique employing motivational incentives like video games. This Design Science thesis explores the intersection between micro-learning and gamification, trying to understand with an exploratory approach users’ hands-on experiences with two different micro-learning systems. One system integrating explicitly designed gamification features, the gamified micro-learning platform. The other system instead lacked these designed gamified features, the non-gamified micro-learning platform. Through a six-week study phase, participants explored the two different platforms and then shared their experiences. By understanding participants' hands-on experiences through the lens of Self Determination Theory, the aim of the study is to then derive a set of design principles for implementing gamification in a micro-learning system informed by the data gathered.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:uu-531541
Date January 2024
CreatorsFredriksson, Jonatan
PublisherUppsala universitet, Institutionen för informatik och media
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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