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The Effects of Experience and Familiarity on Performance in Virtual Environments

League of Legends is one of the most played video games in the world with millions of hours played each year. I examine if both a player’s experience and level of familiarity with teammates within the League of Legends virtual environment have significant relationships with individual performance. Utilizing regression analysis I have concluded that individual experience does not have a statistically significant effect on individual performance and that individual familiarity has a statistically significant negative effect on individual performance.

Identiferoai:union.ndltd.org:CLAREMONT/oai:scholarship.claremont.edu:cmc_theses-2377
Date01 January 2016
CreatorsPerrone, Paul
PublisherScholarship @ Claremont
Source SetsClaremont Colleges
Detected LanguageEnglish
Typetext
Formatapplication/pdf
SourceCMC Senior Theses
Rights© 2016 Paul Perrone, default

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