Interactive art is rapidly becoming a part of cosmopolitan society through public
displays, video games, and art exhibits. It is a means of exploring the connections
between our physical bodies and the virtual world. However, a sense of disconnection
often exists between the users and technology because users are driving actions within
an environment from which they are physically separated. This research involves the
creation of a custom interactive, immersive, and real-time video-based mark-making
installation as public art. Using a variety of input devices including video cameras,
sensors, and special lighting, a painterly mark-making experience is contemporized,
enabling the participant to immerse himself in a world he helps create. This work
illustrates the potential of making the user-technology disconnection more seamless
between the physical and virtual worlds. Using unobtrusive interfaces, the user?s
physical interactions can be encouraged. The development of this installation progressed
through improvements based on user feedback from iterative public displays of the
work. This process is to serve as a guideline for other artists working in interactive
media who are also exploring perceived intimacy in user interactions.
Identifer | oai:union.ndltd.org:tamu.edu/oai:repository.tamu.edu:1969.1/ETD-TAMU-2008-12-236 |
Date | 16 January 2010 |
Creators | Arenas, Anna G. |
Contributors | Hillier, Karen |
Source Sets | Texas A and M University |
Language | en_US |
Detected Language | English |
Type | Book, Thesis, Electronic Thesis |
Format | application/pdf |
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