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Techniky výpočtu stínů v reálném čase / Techniques of Real-Time Shadow Rendering

The goal of this work is to create complete overview about existing techniques for real-time shadow computation in computer graphics. It describes theory of each technique and it's algorithm, as well as implementation details and practical usage. It completely informs about each technique features, problems, extensions, advantages and disadvantages for different situations and asks a question, if there is one all-solving shadow technique suitable for all purposes. In the end, the thesis compares all the techniques in their features, limitations and hardware usage.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236725
Date January 2009
CreatorsKudlač, Boris
ContributorsŠpaněl, Michal, Herout, Adam
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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