When we probe into how on-line games affect the interaction between teenagers and their families, we find that the parents¡¦ teaching attitude is the key factor of affecting the children¡¦s behavior in the games. If the parents and the children have a better interaction, or even they can play the games together, then the development of the children are comparatively healthier and better. From the analysis of this study, we see that on-line games did not bring about bad effects to the children, on the contrary, under the guidance of the parents, the children can successfully go in and out the world of on-line games. Such an unharmed result is just what most of the parents like to see: not to indulge, not to be deceived, not to contract bad habits from bad friends and so on. However, comparatively, the children¡¦s experience in on-line games could lack spirit of adventure. No matter in a fictitious or a concrete society, the grownups have a higher capacity of awakening after all. The guidance of the parents can inspire unlimited possibilities in the children, and they can ward off the chance of getting hurt under the parents¡¦ protection. ¡§Defeat is the motivation of growth; deception is the turning point of development!¡¨ Don¡¦t forget to reserve the room for defeat during the process of children guidance and assistance. When the grownups shake off the self-centered and subjective viewpoints, they are conscious of a transformation of a hero. In the fictitious world, making a mistake is a rare chance to launch an unexpected discovery, and life starts to liaise the unknown power. Regardless of old or young, and which life stage you are at, conjuration can always unveil the overture of mythic transformation. When you fulfill a spiritual trial and ritual, it is like you are experiencing a circle of death and resurrection. Experiences are past concepts and modes of thinking in a familiar living domain which are applicative no more, and it is time to cross the threshold. After returning I hope to provide some corresponded and balanced viewpoints to the past one-way discourse, and let the teenagers to show more distinctive features of themselves.
Identifer | oai:union.ndltd.org:NSYSU/oai:NSYSU:etd-0808106-184905 |
Date | 08 August 2006 |
Creators | Yen, Rong-Horng |
Contributors | Feng-Yang Kuo, Hsin-Hui Lin, Hsing-Tzu Lin |
Publisher | NSYSU |
Source Sets | NSYSU Electronic Thesis and Dissertation Archive |
Language | Cholon |
Detected Language | English |
Type | text |
Format | application/pdf |
Source | http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0808106-184905 |
Rights | restricted, Copyright information available at source archive |
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