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Zobrazování komplexních scén na mobilních zařízeních / Complex Scene Rendering on Mobile Devices

This thesis presents optimization techniques for efficient rendering of complex scenes on mobile devices. The introductory part of the text describes Unity game engine and the topic of mobile game development using this tool. Then follows a presentation of important optimization principles and methods for terrain rendering, large scale rendering of animated objects, rendering of animated water surfaces and of other elements in the scenes. The described methods include both general principles of optimization and specific optimization approaches based on the features of Unity game engine. The implementation of presented methods is described and used in practice in the context of mobile strategy game development.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:264958
Date January 2015
CreatorsMatýšek, Michal
ContributorsPolok, Lukáš, Kajan, Rudolf
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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