As more and more research are carried out in the field of distributed user interface some aspects of the it are still missing.In this report I will propose a method to how we can manage distributed objects and events in a distributed user interface environment that is suitable for a developer.An implementation with focus on the developers creativity, understandability and maintainability has been made on an existing framework.The results show how the solution can be applied to create a multiplayer game in a distributed environment, however a more thorough investigation on how this solution affects the development of distributed user interfaces is still needed.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-173040 |
Date | January 2021 |
Creators | Rosén, Wallentin |
Publisher | Linköpings universitet, Interaktiva och kognitiva system |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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