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Evaluating Tangible User Interface-based Mobile-learning System for Young Children

Recently, young children’s educational behavior has become a popular topic for researchers seeking to help develop their skills and abilities in a pleasurable manner. Lately, we have seen the emergence of several communicational units that include powerful and advanced technologies, such as mobile devices. In fact, according to a CISCO report, ‘in 2012 the numbers of mobile-connected devices in circulation are greater than the number of people on earth. By 2016 there will be 1.4 mobile devices per capita, and there will be over 10 billion mobile-connected devices, including (M2M) modules, exceeding the world's population at that time (7.3 billion)’ [1]. In this thesis, we introduce a mobile-based edutainment system called ‘Tap and Learn’ that targets young children and aim to assist them in developing their learning abilities and social communication skills. The Tap and Learn system allows children to learn about new objects and entities in their environments by simply tapping over them with a RFID-mounted smart phone which responds by producing a set of multimedia feedback that aims to foster their learning skills in an entertaining manner. The M-learning system does not require y special tools or environments to be operated and required minimal literacy levels. In addition,, the system enable the parents to participate in their children's learning by allowing them to personalize the learning material and the media content of the games so they suit their children's cognitive level and their learning wants.

Identiferoai:union.ndltd.org:LACETR/oai:collectionscanada.gc.ca:OOU.#10393/24365
Date29 July 2013
CreatorsAlbalawi, Rania
Source SetsLibrary and Archives Canada ETDs Repository / Centre d'archives des thèses électroniques de Bibliothèque et Archives Canada
LanguageEnglish
Detected LanguageEnglish
TypeThèse / Thesis

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