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Visualizing Design and Spatial Assembly of Interactive CSG

For interactive construction of CSG models understanding the layout of a model is essential for its efficient manipulation. To understand position and orientation of aggregated components of a CSG model, we need to realize its visible and occluded parts as a whole. Hence, transparency and enhanced outlines are key techniques to assist comprehension. We present a novel real-time rendering technique for visualizing design and spatial assembly of CSG models. As enabling technology we combine an image-space CSG rendering algorithm with blueprint rendering. Blueprint rendering applies depth peeling for extracting layers of ordered depth from polygonal models and then composes them in sorted order facilitating a clear insight of the models. We develop a solution for implementing depth peeling for CSG models considering their depth complexity. Capturing surface colors of each layer and later combining the results allows for generating order-independent transparency as one major rendering technique for CSG models. We further define visually important edges for CSG models and integrate an image-space edgeenhancement technique for detecting them in each layer. In this way, we extract visually important edges that are directly and not directly visible to outline a model’s layout. Combining edges with transparency rendering, finally, generates edge-enhanced depictions of image-based CSG models and allows us to realize their complex, spatial assembly.

Identiferoai:union.ndltd.org:Potsdam/oai:kobv.de-opus-ubp:3377
Date January 2005
CreatorsDöllner, Jürgen, Kirsch, Florian, Nienhaus, Marc
PublisherUniversität Potsdam, An-Institute. Hasso-Plattner-Institut für Softwaresystemtechnik GMBH
Source SetsPotsdam University
LanguageEnglish
Detected LanguageEnglish
TypeBook
Formatapplication/pdf
Rightshttp://opus.kobv.de/ubp/doku/urheberrecht.php

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