A Programming Controlled Realistic Fish Animation / 可程式操控之魚的實體動畫

碩士 / 國立交通大學 / 電機與控制工程系所 / 93 / The goal of this thesis is producing a realistic animation shot from the real world.
This kind of technique replaces the virtual character in animation with real object. Hoping it can enhance the reliability of the animation.
In this thesis, we combine two methods with video mode and neural network mode, producing a programming controllable realistic animation using fish as the main character. In the part of video mode, with different sampling interval, we find it can produce different winding effect, so we can find the film fragment most close to the target by changing sampling interval. This mode retains the reliability of the original film. And in the part of neural network mode, we use it to correct the path to the right target. With the result of the experiment, we find it has a good balance in reality and controllability using these two methods above.

Identiferoai:union.ndltd.org:TW/093NCTU5591124
Date January 2005
CreatorsShang-Chang Chen, 陳尚謙
ContributorsSheng-Fuu Lin, 林昇甫
Source SetsNational Digital Library of Theses and Dissertations in Taiwan
Languagezh-TW
Detected LanguageEnglish
Type學位論文 ; thesis
Format92

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