A 3D Navigation System Using OpenGL / 以OpenGL建構的3D導覽系統

碩士 / 淡江大學 / 資訊管理學系碩士班 / 96 / 3D APIs under Java environment are compared in this paper. Their difference, as well as related technologies of game engines, are discussed, and some points on object-oriented development are proposed.
An interactive 3D navigation system is implemented in a manner different to the scene-diagram of Java3D. Our implementation includes the composition of basic objects, the construction of camera objects, the support for external objects, action objects, and structure of scene-diagram. Moreover, users are allowed to add/delete new objects.

Identiferoai:union.ndltd.org:TW/096TKU05396002
Date January 2008
CreatorsHsien-Wei Hsiang, 向賢偉
ContributorsHeh-Tyan Liaw, 廖賀田
Source SetsNational Digital Library of Theses and Dissertations in Taiwan
Languagezh-TW
Detected LanguageEnglish
Type學位論文 ; thesis
Format73

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