“The Painting of Shan Hai” – An AnimationCreation of Fantasy Characters / 「大畫山海」奇幻角色動畫創作

碩士 / 臺中技術學院 / 多媒體設計系碩士班 / 97 / From the “Shan Hai Jing” in early years of the Warring States Period, until the “Liao Zhai Zhi Yi” in Qing Dynasty, “Fantasy” in Chinese classical literature has been a fascinating topic. Thus, when we try to explore the elements of innovation and pioneering style of classical topics from the perspective of multi-media creative
design, the exploration and interest of Chinese fantasy “Shan Hai Jing” are worth to be discovered and condensed as a guide the subject of creativity. In this article, “Shan Hai Jing” is the subject matter, through analysis of interest perception, creative development process, character animation, 3D design and situational presentation technology that we explore and implement an effective process of “fantasy role” of Chinese classical literature.

In order to highlight the interest of fantasy classic Chinese, the author integrate the elements of Chinese classical style and modern fantasy as the core concept for
the character design and the scene modeling. Immediately, the author combine the 3D computer animation methods, the interpretation of visual/audio effect for the performance of situational characteristics, and virtual world modeling technique to implement the animated subject, storyboard development, script design, video/audio post-production and other creative programs. We hope to reproduce the interest of role and visual context in “Shan Hai Jing” through the texture presentation of hand-painted and brush. Thus, the program can trigger the imagination of the audience, and guide people to re-experience the creativity and emotion of Chinese classical literature.

The completed 3D animation program - “The Painting of Shan Hai” lent the youth Wu Dao-Zi who created a moral aesthetic feeling of painting and led the five characters, Nüwa the Sorceress, Kappa the Marine Private, Xing-Tian the Giant Robot, Kai-Ming the Barbarian, Chi-Yu the Carpenter, and the Painted Bird to conduct a “shoot” competitive “gentlemen’s battle” in the Aboriginal Community. The five creative characters make effort to present their capability for the pursuit of triumph.
If it is like the intrigues of human which always causes people crying in the corner. We let the audience to savor and to judge.

Identiferoai:union.ndltd.org:TW/097NTTI5641016
Date January 2009
CreatorsChien-Chi Huang, 黃建旗
Contributors王兆華
Source SetsNational Digital Library of Theses and Dissertations in Taiwan
Languagezh-TW
Detected LanguageEnglish
Type學位論文 ; thesis
Format100

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