User Interface Design of the Mobile Navigation System for Heritage Temples-A Case Study of Lungshan Temple / 古蹟寺廟行動導覽系統之使用者介面設計研究-以龍山寺為例

碩士 / 大同大學 / 工業設計學系(所) / 97 / Historic relics are the evidence of social development and cultural activity. They reflect the life style of every place and time. The greatest historic relics in Taiwan are temples as they represent folk, society culture. Mong-jia Lung-Shan temple in Wanhua, is an art temple which has a mixed building style from three periods: the Ching Dynasty, the Japanese Colonial Period, and the Recession of Taiwan. Lung-Shan temple, National Palace Museum, and Freedom Square are the three famous resorts in Taiwan. They are classified as Class 2 historical sites by the government in the 86th year of the Republic Era. This study primarily discusses about the interface mode and information structure to the guide system of historic temples. From the viewpoint of users, we want to understand what navigation functions people need, and what ways that visitors can learn more about the meaning of temple. To strengthen their impression and understanding of Lung-Shan temple, and to keep this culture passing down.
This research experiment is separated into three parts: the first step primarily analyzes the current guide of historic temples and investigates users’ experience. Then based on the reference analysis and field research, the researcher analyzes the current guide and content of historic temple by the way of qualitative approach. This will be investigated by inviting visitors to take a survey and personal interview. In the second step, which according to the result of the first step, the researcher designs two sets of navigation prototypes and invites subjects to compare them by interacting with the prototypes. To find the design factor, the study discusses functions and the needs of interface design for users by the personal interview and survey. The third step is to integrate the analysis results from the above two steps. It creates two sets of experimental platforms for tests and experiments. The survey is investigated by nine-point Likert scale and requires the suggestions to be the objective measurement. It is found that there were differences between the results from the two systems, using single simple T test. Finally, the author discusses the design rule of historic guide system to conform to users’ preferences and needs, and proposes suggestions based on the analysis result.
The results of experiment are as follows. 1. The lively style of conceptual map can increase users’ interests when they operate the guide system. 2. Among the interface of the guide system, users can see the entire appellation of gods as users drag the option. 3. It is important to display the options on the homepage. If visitors want to know the information of god and enter the homepage, they can see it directly. 4. It is better to display pop-up information of interest points on top of the map. Users can press the cross icon to close the dialog box of pop-up information. 5. The way of choosing the next story is putting the left arrowhead at the left bottom and the right arrowhead at the right bottom. 6. To know how many stories available, the number should be marked on the top. Users can click on the number to choose the specific story they want.

Identiferoai:union.ndltd.org:TW/097TTU05038029
Date January 2009
CreatorsShu-Ting Chiang, 江舒婷
ContributorsLi-Chieh Chen, 陳立杰
Source SetsNational Digital Library of Theses and Dissertations in Taiwan
Languagezh-TW
Detected LanguageEnglish
Type學位論文 ; thesis
Format177

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