碩士 / 國立彰化師範大學 / 美術學系 / 98 / My creation is to explore living space, describe daily basis, and express and reflect how you feel based on personal observations and receiving environments. It was wonderful to be able to visualize numerous animation characters through your imagination and review life experience , in order to further analyze the process of forming the creation (of art). However, we try to make a hypothesis on the differences in human emotions “before” and “after” the play, and the possibilities of mood after the play, in order to present this thesis through “playing” and “imagination” paradise. Then, we project the change into our works.
The first chapter will discuss the background, statement of purpose, and category of the research, and then discuss the factors regarding personal intent on production and styles. The second chapter will analyze the relation between contemporary artists and their own creations. I will also probe into the process of the straight out creation and internal discussion. Through using childhood memory image and experiences in the playground, such as stuff animals, entertaining materials, video games consoles, and animations as the main inspiration of art creation. The third chapter is based on personal creation. It will analyze the progress of the production from 2005 through 2010. The forth chapter will present the progress of creation, thinking, exhibition , and dialogue, then we will be able to discuss its own formation. The fifth chapter will organize the internal thoughts and external relation of the works, in order to practice the independency of the creation.
Identifer | oai:union.ndltd.org:TW/098NCUE5233007 |
Date | January 2010 |
Creators | Hsu-Fan Mu, 穆叙帆 |
Contributors | Kuan-Chun Chen, 陳冠君 |
Source Sets | National Digital Library of Theses and Dissertations in Taiwan |
Language | zh-TW |
Detected Language | English |
Type | 學位論文 ; thesis |
Format | 54 |
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